As a kid I filmed some clips to keep me entertained on the schoolbus but the storage on my camera was very limited so I regularly freed up space on the memory card for other things but at the time I never bothered to back anything up. This was the only clip I was able to recover
In 2009-2010 I was completely obsessed with the part where you have to take your pet to the doctor because of the current events at the time.
This video of The Dog Island I'm pretty sure I filmed in very early 2010 (the Webkinz Pet of the Month for January 2010 was Mustache Louie the Schnauzer)
About the current events, I was in third and fourth grade at the time. Towards the end of third grade my entire class was affected at the same time (for me it became serious). When I was in fourth grade, a fifth-grade student wrote a comic with a squirrel and a bird hearing about the outbreak on the news. Around that time I became obsessed with playing with masks (when I had a dentist appointment I asked for one to take home)
All wonderful games with (bizarrely) quality gameplay, presentation, music, and charm. I think they were directly published by Nintendo, which may have something to do with it. I still have Unite and Heartbreak myself, and played through a lot of Rainbow Rescue until I sadly hit a game breaking glitch. Wish they would make another game in that vein, but since AlphaDream just shut down, and Hamtaro was basically a flop in the USA, we will probably only see region-locked mobile games in the future :/ Ham Ham Challenge DID get an English release way after the series had lost any steam it had. Pretty weird. Rainbow Rescue as you likely know was an EU only release. There were also super simple but cute games on the old Cartoon Network website, you can still access them today via Wayback.
I knew about Rainbow Rescue but didn't bother asking my cousins in the Netherlands for it... There was also a Japan-only game called Nazo Nazo Q.
Yeah that's why I was so confused for years about "why" I didn't see Rainbow Rescue for sale in my local store, even though it had an English translation and coverage in American gaming magazines. I didn't really get "regional" stuff at the time. I also never played it because my parent didn't like me being into "baby stuff" at that older age (UGH), and I barely knew how to use the internet at the time (IE I wouldn't have even known what an emulator or rom WAS, or even known how to shop and ship from foreign countries).
I mix up Nazo Nazo Q and Ham Ham Challenge for some reason. Also weird that a localization 'skipped' straight from the Ham Ham Games to Ham Ham Challenge. Why was there a game (NNQ) randomly left out here???
In 2009-2010 I was completely obsessed with the part where you have to take your pet to the doctor because of the current events at the time.
This video of The Dog Island I'm pretty sure I filmed in very early 2010 (the Webkinz Pet of the Month for January 2010 was Mustache Louie the Schnauzer)
About the current events, I was in third and fourth grade at the time. Towards the end of third grade my entire class was affected at the same time (for me it became serious). When I was in fourth grade, a fifth-grade student wrote a comic with a squirrel and a bird hearing about the outbreak on the news. Around that time I became obsessed with playing with masks (when I had a dentist appointment I asked for one to take home)
amp.theguardian.com/stage/2010/dec/03/peppa-pigs-party-review No joke, the second half of the first sentence in this article (just replace "preschool" with "third grade") gave me flashbacks to this...I think of the same thing whenever I hear "get a grip" even though it's meant to be an idiom
Neopets does have some similar stuff like that. They shut down Petpet Park, Keyquest, Habitarium and several of their apps. A lot of this happened when Viacom/Nickeloden stopped running the site.
Wow, so instead of a company buying up the site and "more or less" ruining it (Disney with Club Penguin), the opposite happened here?
Around this time, Viacom was shutting down a lot of their online kid stuff, Monkey Quest was also shut down. I think Nickeloden at that time was sort of taking a new direction with their company. Tho maybe the timing was good for them because of COPPA and the death of Flash would have also killed these sites.
The new company that bought them (Jumpstart), just didn't have the budget or the manpower to match Viacom's version of the site. It was definitely a low time for Neopets and the NFTs drama didn't help. They now are under new ownership (not Jumpstart) and the site is running a bit better.
Pretty sure it has been mentioned yet but I'm still surprised Newgrounds is still kicking despite being clearly aged, especially in terms of the stuff people upload onto it. It's stuff like Friday Night Funkin' that manage to make it stand tall somehow.
Not really surprised considering how much stuff gets posted there every week.
Dreams are boundless, imaginations are infinite, space is a multi-directional spiral & Akazukin ChaCha is my favorite anime
I still play Webkinz that I've had since 2007. I got Webkinz Jr. in 2009 but got locked out of the account in 2010 (the Jr. version does pet adoption through a parent account which nobody remembered). The Jr. version is lost now and I miss it so much
Another video of the exact same part of the game...
Surprisingly some very charming and appealing graphics for a "tie-in" merch game. Cute!
web.archive.org/web/20070427034322/http://gamethedog.com/island/ I remember getting this game in Summer of 2008 (a few months after it released in US) and since then I became obsessed. The obsession became even stronger in 2009 with that particular part of the game because of what happens IRL (I kept playing that level over and over)
Not me I actually like Bubsy, i'd personally much rather mobile garbage like Clash of Clans and Game of War die out as they have harmful business models.
I don't have a Lynx, Jaguar or even a 2600 & I certainly don't have the money for the first 2(for the 2600, those games are better emulated IMHO). Emulation is my friend in those cases alongside many other games that I'll never be able to get physical copies of because the retro gaming market has been messed with.
Some people think that the Turbografx-16 mini is more surprising than the Atari brand still being used, but like NEC, Sony, EA, Activision, Nintendo & Sega DID have their failures & controversies, but none of those have overshadowed their legacy (yet). Atari? Oh those failures & controversies HAVE overshadowed their legacy in like 10 home runs. The North American video game crash, the Jaguar's failure, Jack Tramiel's awful decisions, the Atari Corp./Atari Games dividing(the Atari Corp. side is owned by Infogrames, the Atari Games side is owned by Warner Bros. via Midway), E.T. 2600, that whole Atari VCS(THIS THING) console fiasco, all of that has more or less COMPLETELY OVERSHADOWED Atari's legacy in the gaming industry so much that it's just shocking to see their name show up from time to time in markets that aren't flea markets or thrift stores. Like, is Infogrames not even WILLING to go back to being named Infogrames despite the reputation of Atari seemingly having gone down the toilet DECADES AGO & going further down every year? Midway had already abandoned all of their ties to Atari by 2002 & so has Warner Bros. who once owned Atari back in the early-mid 1980s, which is how Midway ended up being bought by Warner Bros. years later, but Infogrames is STILL very much calling itself Atari TO THIS DAY. It's almost kinda bold in a sense, like they just don't care if that legacy company's reputation will never even be a FIFTH as high as it used to be at their peak, they'll still go by that name.
No matter how much of a trashfire Atari became, I think we can ALWAYS admire the company for its innovativeness, being the "first" in gaming to truly breakthrough into the mainstream, especially in terms of consoles. They did make trash decisions and a fair share of trash games, but good lord, they were memorable even when they were failing IMO. I was just impressed that Atari was STILL attempting to get back into the console market in the early 90s. Talk about some gusto. It failed, but gusto! And I guess yeah, good for them? Still hanging onto that name no matter how many companies have severed ties with them? Confusing, but okay, you do you.
Now that I think of it, it's kinda weird how Atari 50 was allowed to be put on Nintendo Switch. I would've thought that Nintendo would've blacklisted them considering all of the controversies surrounding Atari & Nintendo, such as the Atari version of the NES controversy & the whole Tengen fiasco, but I guess completely blacklisting Atari to the point of blacklisting Infogrames once they become Atari would be a bit TOO harsh, besides Infogrames WOULD become the North American distributor of Dragon Ball Z games, which DBZ is HUGE in Japan, so Nintendo of America would've probably gotten backlash for not wanting DBZ games on their consoles all because of Infogrames becoming Atari.
EDIT: Is there a list out there on how many companies are known to have cut ties with Atari & what companies did? If so, then that list could be a good way to measure just how much that brand's reputation has fallen.
Post by extremewreck2000 on Jun 16, 2024 17:18:33 GMT
Codemasters somewhat. I say somewhat because now they're a division of Electronic Arts because of their good reputation with racing games & racing be a sport. You already know what logo I'm about to say & it's probably playing in your head right now as you're reading this.
Dreams are boundless, imaginations are infinite, space is a multi-directional spiral & Akazukin ChaCha is my favorite anime