Post by ryansilberman on May 14, 2018 23:27:23 GMT
If you've ever went on Cartoon Network's website, they've hosted a variety of Flash games throughout the years based on various shows in their lineup. Some of them are even snuck onto home media. A little while ago, I imported a "CN Toon Tastic" disc from the UK, which advertised a whopping 19 Flash games as well as six cartoons.
The back of the box listed all the games and toons in the package. While the majority of these can still be found online, I noticed there were a few that I couldn't trace back to. The CN website may have most of its Flash games still available, but some are definitely lost in time.
For example, there are no Cow & Chicken games remaining on the site; trying to find them brings you to a page that says "Sorry, there aren't any cow and chicken - games yet "
Alas, here's Ballet Parking, a game featuring Cow & Chicken's G-rated take on the devil. It's a game where you bump cars onto parking spots of the same color.
And among the Powerpuff Girls games seen on the website, this one certainly doesn't have any appearances. In this one, you destroy the snowballs that Mojo Jojo rolls down a hill.
Lastly, this game is called "Get it Together". It's apparently a jigsaw puzzle based on Ben 10, and there are even other variations of the puzzle based on shows like Foster's Home for Imaginary Friends and Juniper Lee.
Anybody ever seen these before? While I guess these haven't been technically lost, I imagine this Toon Tastic collection is currently the only way of finding these left. If necessary, I'll be posting the swf files somewhere for everyone to be able to download and play.
That looks sweet! I wish I could play that! Too bad there are no arcades around me...
Actually, as I was looking deeper, it turns out the game is not exclusive to arcade!! There is a PC version released in 2001, and the game has been ported into Unity for newer releases on PC and smartphones.
I immediately downloaded this from Google Play as soon as I saw this.
Granted, you won't get to experience physically rolling the bowling ball to make the in-game one move if you play it elsewhere, but the smartphone version does at least try to emulate that by making you flick the screen repeatedly, and you'll at least get to experience the game itself.
Last Edit: May 6, 2018 21:12:04 GMT by ryansilberman
The game is Hyperbowl. Apparently its title IS shown in-game, and there's more than just the three lanes I know of.
But as soon as I saw gameplay footage of the San Francisco level and looked it up to find a picture of the version that I remember it looking like, I knew this was it.
Last Edit: May 6, 2018 20:59:26 GMT by ryansilberman
Is it this one? It's projected onto the wall (sort of), doesn't really look like the ball retriever but there's the sphere-like object there.
No, this one's also a different game. The one you've linked to is where you roll smaller balls (like Skee ball) into the cabinet, with the game screen reacting to it by showing your supposed ball going toward the pins.That game also came out much later than the Gameworks era.
When I say projected onto the wall, I meant it was a huge screen projected onto the wall of the Gameworks building. I'm gonna say it was as huge as one of those vertical wheel roulette ticket games.
Nah. I have played this at Disney Quest a few times before, but that one's more average of a bowling game.
Worth noting that what I'm describing, cabinet-wise, was much more comparable to actual bowling objects. The ball part of the machine was life size, as was the part of the cabinet emulating the ball retriever. I used to use both hands to roll the ball part to have the in-game ball roll fast.
So, prior to the year 2006 or so, there was a Gameworks near where I lived (It has since been changed to "Gameroom"). Before the drastic differences made to it since the name change, there was a large variety of arcade games ranging from classics like Mr. Driller, Marvel vs. Capcom 2, and Ms. Pac-Man to ticket games and few-minute distractions like Simpsons Soccer and Mario Kart Arcade GP.
There was this one game I've played there that I've never seen anywhere else since, however. My memories of it are actually pretty clear, but the big problem is that it never seemed to have a proper title screen. An autodemo plays before anyone takes control of the game, and when credits are inserted, it cuts straight to an interactive level selection screen. Or, lane selection, rather.
This is a bowling video game, and a rather elaborate one at that. The cabinet part is set up like the the machine-ish part you retrieve your ball from after rolling it (don't know what it's called, frankly) The game screen is projected, if I remember correctly on the wall. The controller is a sphere on the machine part that feels just like a real bowling ball - You roll it repeatedly to roll the ball in-game, as demonstrated in the lane selection screen. You roll the ball towards your desired lane to play.
There are three wildly different lanes. There is a timer that counts down the amount of time your turn can utilize. If the time's up, it moves on to the next frame.
The first is set up like traditional bowling; ten pins await the end of a linear, realistic alley.
The second takes place in a city, possibly inspired by San Francisco. I remember getting a lot of Sonic Adventure 2 vibes from playing in this one, albeit it was very annoying because you have to keep rolling the ball along roads where traffic is bound to bump the ball (the ball is roughly the size of the cars). Fighting the timer was a common occurrence here. And with all this going on, you still have to make sure you align the ball for hitting the ten pins at the end proper.
Lastly, the third lane takes place in the woods. Tall tree trunks and uneven ground make up the terrain here. While the timer isn't as much of a challenge to race as the city lane, navigation can still be a bit odd at times due to the widened layout. You still have to go a further way than usual to get to the ten pins at the end.
So that's my description of the bowling game. I've never seen it around ever again, and it's been at least 13 years since the last time I've known it existed. If anyone else can either track the game down and find more about it or acknowledge its existence as well, I'd love to know.
When they mentioned the plastic recycling plant fire I immediately went into research mode and found this old article that is what they maybe talking about. If this is what they are talking about then that means that the date they recorded this is potentially October 26, 2000.
They did refer to the incident happening "yesterday", so October 27th is probably the recording date?
That is strange. I wonder why they took it out, I mean it doesn't seem like a very good port of the song compared to the rest.
There is a myth that Micheal Jackson worked on the Music for Sonic 3 but stopped because he didn't like the sound quality; Maybe this was for a similar reason.
Word is that Thriller wasnt entirely owned by Michael Jackson himself - therefore they would have to had paid extra royalties to use the song officially.
Jackson's dissatisfaction with the Genesis sound is true. It is likely he only approved of Moonwalker's usage of his music rather than go as far as to help compose for it.
Is it just me or did no one talk about this yet on here?
Either way, late last year, a YouTuber under the name of "brian the hedgehog" obtained a pre-production sample cartridge of Michael Jackson's Moonwalker for the SEGA Genesis. The kicker? It has "Thriller"! Whereas the final version has "Another Part of Me" in place of it in the zombie levels, it's obvious it was meant to have Thriller (evidenced by the Thriller Dance still being in the game)
Eventually, while no ROM of the sample has been dumped yet, brian did upload a video that featured the Moonwalker version of the song by itself (He also recorded gameplay videos of the zombie levels in action).
Have a listen.
Some questions still remain, though - Was Thriller also intended to be in the arcade/Master System versions? Is this the farthest Thriller got to be in the game before getting replaced? Are there more copies like this one out there, waiting to be dug up?
So, I'm sure a lot of you have seen the Dalmations 3 video made by Caddicarus on YouTube. That's how just about anyone has heard of the utter dreck that Pheonix Games has put out on the PS1, PS2, etc. However, there actually exists a Dalmations 4, and it is supposedly released for the Wii and DS in 2008.
Here's the thing: It doesn't seem to be purchaseable or downloadable anywhere. No ROMs or ISOs can be found anywhere online. I don't know if it actually went unreleased or what, but there's no trace of this game aside from basic descriptions that have its boxart (for both platforms) and that it's a minigame collection featuring knockoffs of the Disney IP. Anyone willing to investigate this thing?
I'm visiting Germany and i saw some copies of Schlag den Star (Wii version and the Wii games should be extint from the stores, no?), but i can try to find the Switch version.
Oh no, these aren't lost. I just thought I'd discuss them here since they are what I'm sure to be lesser known media.
Last year, a total of four games have been released exclusively in Germany (as far as I'm aware, anyway) for the Nintendo Switch. Three of them are published by the same company, while one is a different story altogether.
The aforementioned trio was, for some strange reason, only ever released in retail for several months before they finally released internationally on the eShop. However, the retail releases remain in Germany. The games are 3D Mini Golf, Island Flight Simulator, and Tales of the Tiny Planet. I'm not sure about Island Flight Simulator, but 3D Mini Golf has been previously released on Steam for $9.99, and Tales of the Tiny Planet can be found on mobile devices for cheap.
The fourth game has yet to leave German territories in any condition. This one is Schlag den Star (which roughly translates to Beat the Star). It's a tie-in to a game show that's popular there, and there are even predecessors released on Wii there. It is available in both retail and digital formats, and you can find it on the eShop if you set up a German Nintendo account and use it to access it.
Pictured here is my imported copy of 3D Mini Golf with Rocket League (I got both of them in the mail when I came home one day). There are a few eBay sellers around that carry these games, but you'd have to be willing to pay much more than the games themselves are worth.
I actually received Schlag den Star digitally to review for TICGN.com. I wrote reviews for both that game and 3D Mini Golf. So if you want to know about them in greater detail, here are a couple links:
DO NOT BE FOOLED. THIS IS NOT RELATED TO THE EXISTING GAME BOY TITLE, MONSTER RACE.
THIS IS A COMPLETELY DIFFERENT GAME.
With that out of the way, Monster Races is a game that was to be released in 1996 by Tiertex for the Nintendo Game Boy. The game appears to be set up in a similar manner to games like RC Pro Am but with projectile weapons usable on the playing field. Game modes beyond standard racing consist of Practice, Season, League, Speed Challenge, and Demolition Derby, and there are four different playable monsters to race as.
Not much is known about this game at all, as there's no documentation of it online as far as I know. I just happened to come across it when I was browsing prototypes for games on Nintendo platforms on eBay. There was a sole listing for a prototype of this otherwise unreleased game, and the asking price was a whopping $1499 (or somewhere around that). I got the screenshots from the seller listing, but I unfortunately couldn't break my bank for something this rare. Before I could negotiate, the seller took the listing down to sell the game more directly to users on a forum dedicated to Game Boy collecting...or at least that's what I could make of from what he told me.
Whatever the case may be, I feel it's now to at least give the game proper documentation, if not try and see where else one could possible possess a copy of this unreleased title.