Post by wadmodderpudu on Oct 27, 2019 17:36:07 GMT
Very few of you know about the development of Valve's Counter-Strike: Condition Zero, as it was handed over to 4 other developers from 2000 up to at least 2004.
The following surviving contents of these developers in order of development years:
2000-2001 Rogue Entertainment: only a few screenshots and magazine inserts of this version exist.
2001-2002 Gearbox Software: tons of screenshots, videos, concepts and magazine inserts exists. Some elements even surviving in the final game.
2002-2003 Ritual Entertainment: a few screenshots, magazine inserts and videos exist, but portions also partially found in the 2003 Half-Life 2 leak.
2003-2004 Turtle Rock Studios: very few videos (mostly trailer ads), magazine inserts and screenshots exist, but portions also partially found in the 2003 Half-Life 2 leak.
2002-2003 Xbox development: few screenshots, videos and magazine inserts exists, portions partially found in the 2003 Half-Life 2 leak. Xbox version of Counter-Strike is also an offshoot of Condition Zero's development. (Mostly one exclusive map CS_Miami)
Those are so far the main sources few people (myself included) know of any surviving media of Counter-Strike: Condition Zero's development.
You might also want to read the Counter-Strike Wiki's articles of Condition Zero's development:
The YouTuber ESCalation (who's known for the Cut Content of Counter-Strike videos on YouTube) is also trying hard work to recreate the unreleased Gearbox Software maps by using, comparing & combining screenshots and videos during that company being in charge of development of Condition Zero with Ritual Entertainment's Deleted Scenes single-player maps, but 3 have been confirmed recreated by him, little is known about the others he's trying to recreate (except for cs_coldstorage which I had seen videos on his channel and is still likely working on it).
Last Edit: Nov 5, 2019 20:26:04 GMT by wadmodderpudu