The one of importance is "JOE_BLOW.AVI". I uploaded it to my Youtube channel, as seen above. There are a few other trailers for games that were never released, but for now, let's stick to Joe Blow as it looks the weirdest.
The only actual info on the game that I've seen on the internet is this incredibly stubby Unseen64 article. Interestingly, the video seems to show what may be an earlier version, since the screencaps in the magazines shown in the Unseen page appear to be slightly more polished looking.
If anyone has any info on this, I'd love to hear. Recovering lost media is something that I absolutely advocate, and it'd be great to see this gain traction.
Post by mrpenguinpants on Aug 4, 2016 20:27:06 GMT
But if you look a the first picture on the website you mentioned, it states the: Publisher: Telstar Developer: Abstract Ent. Release: September Origin: UK (On the bottom right) I searched up Telstar but only got a bunch of companies of the same name. But I'm pretty sure I found abstract entertainment here: abstractentertainment.net One thing I noticed is that most of their shows are in the UK but the head office is in Australia. Maybe back when they where developers that they quit and moved on to the show business. But what do you think?
Post by mrpenguinpants on Aug 4, 2016 20:32:49 GMT
Also the "article" mentions someone named "Tim Wharton" who supposedly created the game as started basic programming at age 4. Find him will be tuff though but if you can find the games exact release date we can find out his age since it mentions he was 18 when he created Joe Blow.
Also the "article" mentions someone named "Tim Wharton" who supposedly created the game as started basic programming at age 4. Find him will be tuff though but if you can find the games exact release date we can find out his age since it mentions he was 18 when he created Joe Blow.
I'm pretty sure this is his LinkedIn. I looked up the game developer, Abstract Entertainment, but found no other games by them, or any evidence of an online presence. Given the lead dev's age at the time, it was probably a startup that didn't really go anywhere.
But if you look a the first picture on the website you mentioned, it states the: Publisher: Telstar Developer: Abstract Ent. Release: September Origin: UK (On the bottom right) I searched up Telstar but only got a bunch of companies of the same name. But I'm pretty sure I found abstract entertainment here: abstractentertainment.net One thing I noticed is that most of their shows are in the UK but the head office is in Australia. Maybe back when they where developers that they quit and moved on to the show business. But what do you think?
Also the "article" mentions someone named "Tim Wharton" who supposedly created the game as started basic programming at age 4. Find him will be tuff though but if you can find the games exact release date we can find out his age since it mentions he was 18 when he created Joe Blow.
I'm pretty sure this is his LinkedIn. I looked up the game developer, Abstract Entertainment, but found no other games by them, or any evidence of an online presence. Given the lead dev's age at the time, it was probably a startup that didn't really go anywhere.
I feel that Tim Wharton may be fake but if the line up was set up for 2000, and if Tim was 18 when he made this game, that would make him around 34. So if he is real that should make it easier to find him.
Post by mrpenguinpants on Aug 5, 2016 20:10:47 GMT
Ok I found a contact number for sir tech but I doubt it will work since the site I found it on claims the number is really old. I'm not an expert at lost media so I want to message the number to someone who knows what to do. Any suggestions on who to send it to?
Post by captiveofchrist on Sept 18, 2019 1:27:40 GMT
I had to type out everything because it wont let you copy and paste so here it is:
Joe Blow Deposited on August 27, 1997 by the foreign company TELSTAR ELECTRONIC STUDIOS LTD at the National Institute of Industrial Property (INPI PARIS) the French brand JOE BLOW was published in the Official Bulletin of the Industrial Property (BOPI) under the number 1997-40 of October 3, 1997 the depositor is (text cutoff) At his depot he has and agent The trade mark JOE BLOW was registered in the National Register of Trademarks (RNM) under the number 97692876. It is a mark in colors which has been deposited in the classes of products and / or services.
Registered for a period of 10 years the brand JOE BLOW has expired since August 27, 2007. TELSTAR ELECTRONIC STUDIOS LTD has also filed the following other trademarks
These are the domains of Telstar Electronic Studios. After looking on web.archive.org I found some cool stuff.
Here's the homepage for Joe Blow, in all of its early internet .gif glory. Going to the game page provides some interesting information, such as there being 6 worlds, each featuring 10 themed levels. Also, it mentions a "downloadable demo" coming soon, which I wasn't able to find so I don't think it was ever released.
I also found this page, which gives even more information about the game, including its plot in further detail. It also proves the game would've been released on both PC and PS1, and would've costed around £39.99 - £44.99.
"All is not well in Dreamworld. The children are having nightmares that are so frightening that they are afraid to go to sleep. No one seems to be able to help, not even the inhabitants of Fantasy Land. They can see what is going on, but can't decide how to defeat the Nightmare King. The children's dreams have become a place that no one wants to go to.
Then one night, an unlikely hero called Joe Blow drifts off to sleep and becomes embroiled in this struggle between good and evil. In this incredible world magic mummies make life troublesome, and old men with bouncy zimmer frames seem determined to give Joe as much grief as they possibly can. It's lucky then that his special ultra cool breath can be used to stop most things in their tracks, because to restore the Queen of Dreams to her throne in Dreamworld he's going to have to use every means at his disposal."
Doing a bit more digging around the web archives of the Telstar Electronic Studios pages, I found a download index page which includes a 5.4mb .zip file download full of Joe Blow media, however the .zip file was never archived by the web crawler meaning it's not able to be downloaded (which is a shame). I also looked through the alternate hypnosismedia.com subdomain on web.archive.org to see if the .zip file was there but it wasn't. Hopefully there's another alternate domain somewhere that has this file archived.
Here is an album of various Joe Blow media I was able to collect. Also, if you're wondering why the game was cancelled, here is a quote directly from the owner of Abstract Entertainment, Stoo Cambridge:
"We spent a couple of afternoons together discussing the project and it looked like it was going to happen but alas things took a turn for the worse after Telstar suffered financial difficulties which meant we just couldn’t finish Joe Blow. With that we couldn’t get over the hurdle and as a result we were in a bad place and it soon become apparent the bitter truth was I had to close the whole company down."
Another interesting tidbit I found was that the original / full name of the game was "Joe Blow Adventures in Dreamworld", deriving from a previous game they were working on named "DJ Fresh Adventures in Dreamworld".
DJ Fresh sprite test.
I also briefly got into contact with Stoo Cambridge about my little Joe Blow expedition and he stated thus:
"Please feel free to send any links as I am collating all the info I can find about the project. Not sure what I'm doing with it yet, may form part of a book or just a web resource, or both!"
These are the domains of Telstar Electronic Studios. After looking on web.archive.org I found some cool stuff.
Here's the homepage for Joe Blow, in all of its early internet .gif glory. Going to the game page provides some interesting information, such as there being 6 worlds, each featuring 10 themed levels. Also, it mentions a "downloadable demo" coming soon, which I wasn't able to find so I don't think it was ever released.
I also found this page, which gives even more information about the game, including its plot in further detail. It also proves the game would've been released on both PC and PS1, and would've costed around £39.99 - £44.99.
"All is not well in Dreamworld. The children are having nightmares that are so frightening that they are afraid to go to sleep. No one seems to be able to help, not even the inhabitants of Fantasy Land. They can see what is going on, but can't decide how to defeat the Nightmare King. The children's dreams have become a place that no one wants to go to.
Then one night, an unlikely hero called Joe Blow drifts off to sleep and becomes embroiled in this struggle between good and evil. In this incredible world magic mummies make life troublesome, and old men with bouncy zimmer frames seem determined to give Joe as much grief as they possibly can. It's lucky then that his special ultra cool breath can be used to stop most things in their tracks, because to restore the Queen of Dreams to her throne in Dreamworld he's going to have to use every means at his disposal."
Doing a bit more digging around the web archives of the Telstar Electronic Studios pages, I found a download index page which includes a 5.4mb .zip file download full of Joe Blow media, however the .zip file was never archived by the web crawler meaning it's not able to be downloaded (which is a shame). I also looked through the alternate hypnosismedia.com subdomain on web.archive.org to see if the .zip file was there but it wasn't. Hopefully there's another alternate domain somewhere that has this file archived.
Here is an album of various Joe Blow media I was able to collect. Also, if you're wondering why the game was cancelled, here is a quote directly from the owner of Abstract Entertainment, Stoo Cambridge:
"We spent a couple of afternoons together discussing the project and it looked like it was going to happen but alas things took a turn for the worse after Telstar suffered financial difficulties which meant we just couldn’t finish Joe Blow. With that we couldn’t get over the hurdle and as a result we were in a bad place and it soon become apparent the bitter truth was I had to close the whole company down."
Another interesting tidbit I found was that the original / full name of the game was "Joe Blow Adventures in Dreamworld", deriving from a previous game they were working on named "DJ Fresh Adventures in Dreamworld".
DJ Fresh sprite test.
I also briefly got into contact with Stoo Cambridge about my little Joe Blow expedition and he stated thus:
"Please feel free to send any links as I am collating all the info I can find about the project. Not sure what I'm doing with it yet, may form part of a book or just a web resource, or both!"
Dude you are LEGENDARY. Looks like ill have to update my video review. Interesting he said he has a partially working copy for EPSXE and that he started out as a raisin looking character, that raisin things animation looks so smooth too! Much smoother than Joe Blows. I wonder if he will ever release the Joe Blow game or “leak” I should say