Post by tropesaredangerous on Sept 15, 2018 16:13:07 GMT
My flash game archiving experience goes as far as games that can be run in the standalone debugger with just a single .swf file and games that are split across multiple .swf files. I am looking into Tilt-A-Pea right now. However, downloading all of the .swf files from that domain only got the game partially working. Thankfully, the Internet Archive appears to have archived several .jpg, .mp3, and .xml files under the same domain. I suspect the flash files access these external files to make the game work. I am going to see if I can grab those as well.
Good news! I was right about grabbing all the external files. We now have a full version of Tilt-A-Pea that can be played offline. Just uzip it, grab the free "flash player projector content debugger" from adobes website, and use the debugger to run "preload.swf". It will automatically swap files as needed.
My flash game archiving experience goes as far as games that can be run in the standalone debugger with just a single .swf file and games that are split across multiple .swf files. I am looking into Tilt-A-Pea right now. However, downloading all of the .swf files from that domain only got the game partially working. Thankfully, the Internet Archive appears to have archived several .jpg, .mp3, and .xml files under the same domain. I suspect the flash files access these external files to make the game work. I am going to see if I can grab those as well.
My flash game archiving experience goes as far as games that can be run in the standalone debugger with just a single .swf file and games that are split across multiple .swf files. I am looking into Tilt-A-Pea right now. However, downloading all of the .swf files from that domain only got the game partially working. Thankfully, the Internet Archive appears to have archived several .jpg, .mp3, and .xml files under the same domain. I suspect the flash files access these external files to make the game work. I am going to see if I can grab those as well.