Post by teridaxxd001 on Apr 14, 2024 0:19:32 GMT
Sonic Speed Simulator is a Sonic the Hedgehog game built in the Roblox engine. It's made by Gamefam under official license from SEGA. It's a sort of 3D platformer akin to the Sonic Adventure games, though the levels, called "worlds," are open-ended with no end goal, with the next world instead being unlocked by meeting certain conditions. It also has no real overarching story, just a bunch of small "excuse plots" to follow in order to unlock things. There was a paid beta period starting on March 30, 2022 before the official free-to-play launch on April 16. It was totally revamped on February 10, 2023 as Sonic Speed Simulator: Reborn. This revamp wiped all players' save data and they had to start over from scratch. The Reborn subtitle was dropped soon afterward, but the game currently runs identically to it.
What's lost here, besides the pre-Reborn player save data? Pre-Reborn everything. All the Worlds and Quests from the beta and Legacy versions of the game were removed. There are some Worlds in the Reborn version that have the same names as Worlds from the Beta and Legacy versions (Green Hill, for example), but they don't use the exact same maps; they're built mostly from scratch (some assets are reused and the layouts of certain areas are similar, but they're not the same). A gameplay feature that was lost completely is the "Obbies" (short for "obstacle courses"). An Obby, whose portal could be unlocked upon leveling up to a specific number, was sort of a short, transitional stage that needed to cleared in order to reach the next World, which in turn had its in portal at the end of its Obby. In the current version, each has a portal leading directly to every other World, and these portals are unlocked by completing a Quest specific to each one (certain Worlds are unlocked by default, without needing to complete a Quest).
I see little hope of this stuff ever seeing the light of day again. I never played this game until after the Reborn relaunch, so I don't even have personal experience with any of the lost content.