Post by darksword on Feb 6, 2024 16:12:56 GMT
So, I've tried asking around in several places before, but that's never really gone anywhere, and eventually searches for where I could try asking wound me up here.
From what I remember, it was a side-scrolling flash beat-'em-up where you played as a robot. In the beginning there was a cutscene where you stand in an empty area with the backdrop of a city, I think. The robot pulls a disc or something similar from a slot on their neck, and looks at it, and then throws it on the ground. As it hits the ground, a tower grows from it, and presumably you enter it.
The game revolved around being somewhat of a platformer, with enemies spawning in rooms and you had to fight them. you had three different forms, and I believe you had a blue, orange, and red form. blue was mobile and quick, but low damage, while red was heavy and hard hitting, but couldn't move that well. If you died as one of the forms, you would lose access to that form for the rest of the level, and would be forced to change forms again. Health was likely tracked seperately between each of the three forms.
There were health kits or orbs or something around the map but since you couldn't go backwards and since they were likely locked behind basic platforming, you had one shot to try and get them. I believe there were also special abilities unique to each form.
Each level ended in an elevator, and sometimes I think there was a bossfight in the elevator room sometimes. You would regain health and lives at each elevator most likely as well.
I only got to play this for 15 minutes at most on a few days because my school had "indoor recess" when it was raining and we got to play at the computers so I rather sucked at this. This was likely around 2015 as well. Also I got to the second area of the game, where the color of the walls went from (I think) a light blue to a orange, which shocked me and others.
Any other questions I may be able to answer, but for now this is all I remember.
From what I remember, it was a side-scrolling flash beat-'em-up where you played as a robot. In the beginning there was a cutscene where you stand in an empty area with the backdrop of a city, I think. The robot pulls a disc or something similar from a slot on their neck, and looks at it, and then throws it on the ground. As it hits the ground, a tower grows from it, and presumably you enter it.
The game revolved around being somewhat of a platformer, with enemies spawning in rooms and you had to fight them. you had three different forms, and I believe you had a blue, orange, and red form. blue was mobile and quick, but low damage, while red was heavy and hard hitting, but couldn't move that well. If you died as one of the forms, you would lose access to that form for the rest of the level, and would be forced to change forms again. Health was likely tracked seperately between each of the three forms.
There were health kits or orbs or something around the map but since you couldn't go backwards and since they were likely locked behind basic platforming, you had one shot to try and get them. I believe there were also special abilities unique to each form.
Each level ended in an elevator, and sometimes I think there was a bossfight in the elevator room sometimes. You would regain health and lives at each elevator most likely as well.
I only got to play this for 15 minutes at most on a few days because my school had "indoor recess" when it was raining and we got to play at the computers so I rather sucked at this. This was likely around 2015 as well. Also I got to the second area of the game, where the color of the walls went from (I think) a light blue to a orange, which shocked me and others.
Any other questions I may be able to answer, but for now this is all I remember.