Post by Happy Brian on Jun 7, 2019 14:07:23 GMT
I have been playing a lot of Super Mario Party for the Nintendo Switch since I bought the game for my birthday on May 16th. It's a reboot of the whole Mario Party series and returns it back to its original roots, which is a welcome edition in my book since I started playing the series since the eighth game of the series on the Wii (though that doesn't mean I didn't like the experimental changes to the ninth and tenth games, as they were fun games in their own right, they're just not my preferred style of gameplay).
The first thing I would like to note is that I absolutely welcome the decision to allow both Bowser and his son Bowser Jr. to be playable characters in the game, as well as both Donkey Kong and Diddy Kong (both are unlockable characters in-game). I also enjoyed several of the game's modes including River Survival modes (where you and three other players must paddle a raft to reach a total of five exits at 5,000 km while bumping into balloons to play co-op games to add more time to the timer) and the Board Game modes (both single player and team mode, though the latter is more fun due to the fact that you and your teammate have to plan out routes to reach the stars unlike single player where you have to hope you get the best roll on your turn). The game's graphics were beautiful as always and I also find it cool that the goal of the game is to obtain all five of the game's party gems through each mode.
If there were any complaints I had with the game, it's the fact that you have to play the game using a detached Joy-con and you're not allowed to play the game with a Pro Controller when you start up the game. Though the detached Joy-con works with the game like it should, it's just annoying that you have to wait for a Joy-con to charge up before you can even start playing the game. Though I enjoyed the modes the game has to offer, one of my problems with them is how short each of them are (for example, in the Board Game modes you're not allowed to go more than twenty turns on each board, which makes each game awfully short) and that since there are only a total of eighty minigames, they soon become repetitive the longer you play the game (but they're fun when played in short bursts of excitement).
In conclusion, I've had a lot of fun with Super Mario Party and it's a step in the right direction for the series despite my few minor issues with the game regarding its length and the way to play it. I will say that's totally worth picking up if you're a fan of the series.
As a side note, I have also played New Super Mario Bros. U Deluxe for the Switch and it's just as good as the original game on the Wii U.
I am also super excited for Super Mario Maker 2 to come out in June due to its promised improvements in creating levels and mixing in a new world theme of Super Mario 3D World, my favorite Wii U game.