I just finished Dead Space 3. In my opinion, the game had its moments, but kind of fell flat most of the time. If you do play this game, do play co-op story mode with a friend as it will give two completely different sub-stories based on who you play as. Carver's sub-story is a lot better as he is not playable in the other dead space games.
I have played a lot of ToeJam & Earl on the Sega Genesis lately and it's a very addicting game where you have to play as either ToeJam or Earl to help collect 10 pieces of their Rocketship for 25 levels (the levels are randomized for each new game you play, which adds more variety to the level design) while avoiding the Earthlings from harming them. While the game's soundtrack and dialogue dates it back to the early 1990s, the game still has one of the best 2-player modes I have ever experienced and I liked how much you can explore the level and uncovering the purple boxes on the game's map of the level for extra points on getting a promotion to level up whoever you play as.
Last Edit: Jan 11, 2020 20:10:33 GMT by Happy Brian: Replacing dead image.
Despite the frustrations of normal day life we go through, the best thing to do about it is still being happy for our friends and family.
Playing Stardew Valley on PC. I got the game 2 years ago and got distracted by other things. Sadly, I don't have anyone to play multiplayer with, at least until my sister buys the game.
I have recently completed Super Smash Bros. Ultimate's "World of Light" mode (which is similar to Brawl's adventure mode"The Subspace Emissary", except its backgrounds and map are more grounded on Nintendo and other third-party's classic properties) and it was a blast to play, as I first start out as Kirby who is the only survivor of Galeem's attack against the main roster of fighters, where he then goes around the map trying to rescue more fighters and spirits from its control, while another dark spirit named Dharkon has even more fighters and spirits under his control.
I liked that how, even on "Easy" difficulty, each match would present some sort of challenge to overcome if you want to progress further in the game by equipping different kinds of spirits to use in battle and hope that their power will work against your opponent, because each spirit match has a different set of rules to follow and that some characters work better than others (like using Bowser on matches related to launching enemies, Peach and Daisy when on stamina matches where they can use their final smash to put your enemy to sleep and eat three big peaches/daisies to recover health, etc.). I also loved that each spirit will contain different stats, effects, and weapons to buff up your fighter and can even counteract the rules of a match in your favor. In addition to that, I loved how each spirit references both well-known and obscure characters from a variety of games (either as part of a franchise or a stand-alone game that they appeared in), and the game provides you a neat gallery of spirits you have collected or earned during your adventure.
If there was one criticism I had for this mode, it would be that I feel that the mode's story is a step down from Brawl's, as the opening cutscene succeeds in making you feel sorry for the other fighters who got captured by Galeem's light sans Kirby (so much that it's often compared to Avengers: Infinity War in terms of sadness), but after that, it's a straight forward "save all the fighters and spirits from Galeem and (later) Dharkon's control" plot, as opposed to Brawl's multiple story arcs where the other fighters team up to stop the Subspace Army from engulfing the entire world in Subspace.
But even looking past that, the "World of Light" mode is a solid, fun adventure mode that would guaranty you plenty of hours to unlock all of the fighters (which you can also unlock them in the game to use in fights if you don't already have them on your roster) and spirits to use in battle. As for the game itself, it's a awesome fighting game as usual that combines the best parts of the franchise (i.e. 64, Melee, Brawl, For Wii U/Nintendo 3DS) and has all of the fighters and most of the stages from all four previous installments along with new mechanics and stages that spice up the fun factor. My favorite fighters to use in battle are Mario, Peach, Luigi, Yoshi, Rosalina & Luma, Bowser, Bowser Jr. (plus the other seven Koopalings as his alternative costume), Dr. Mario, Daisy, the Mii fighters (i.e. Brawler, Swordfighter, Gunner), Duck Hunt, Sonic the Hedgehog, and Wii Fit Trainer.
I am glad to have got this game on Christmas for my Nintendo Switch console, along with Mario Tennis Aces and Lego The Incredibles.
Last Edit: Jan 11, 2020 20:11:46 GMT by Happy Brian: Replacing dead image.
Despite the frustrations of normal day life we go through, the best thing to do about it is still being happy for our friends and family.
Right now I'm playing Roogoo Twisted Towers, an obscure little puzzler for the Wii from 2009. Basic idea is you have these platforms and you have to move them around to let shapes pass through to the end. The game is easy enough to get into, but the learning curve sets in quick. I'm not ashamed to admit I raged hard at some levels. Only other gripe besides the somewhat boring minigames is that there's no widescreen mode. Decent game for something I got at the thrift store for 4 dollars. Check it out if you're into puzzle games on the Wii
"oooh, you're a- a freaked out child in the woods..."
I have recently completed Super Smash Bros. Ultimate's "World of Light" mode (which is similar to Brawl's adventure mode"The Subspace Emissary", except its backgrounds and map are more grounded on Nintendo and other third-party's classic properties) and it was a blast to play, as I first start out as Kirby who is the only survivor of Galeem's attack against the main roster of fighters, where he then goes around the map trying to rescue more fighters and spirits from its control, while another dark spirit named Dharkon has even more fighters and spirits under his control.
WoL is way closer to glorified event matches than it is SSE; SSE had linear platforming courses.
WoL didn't grab me at all, and I only used it to unlock characters. The game's hype died quickly for me for that reason and there not being enough different from Sm4sh, though I am grateful they finally succumbed to the fans and put Ridley & K. Rool in; Geno would be the icing on the cake, but anime sword wielders are in now, and obscure '90s puppets are out.
For me, everything is gonna have to get the fuck out of the way for KH3 come Tuesday.
I have recently completed Super Smash Bros. Ultimate's "World of Light" mode (which is similar to Brawl's adventure mode"The Subspace Emissary", except its backgrounds and map are more grounded on Nintendo and other third-party's classic properties) and it was a blast to play, as I first start out as Kirby who is the only survivor of Galeem's attack against the main roster of fighters, where he then goes around the map trying to rescue more fighters and spirits from its control, while another dark spirit named Dharkon has even more fighters and spirits under his control.
WoL is way closer to glorified event matches than it is SSE; SSE had linear platforming courses.
WoL didn't grab me at all, and I only used it to unlock characters. The game's hype died quickly for me for that reason and there not being enough different from Sm4sh, though I am grateful they finally succumbed to the fans and put Ridley & K. Rool in; Geno would be the icing on the cake, but anime sword wielders are in now, and obscure '90s puppets are out.
For me, everything is gonna have to get the fuck out of the way for KH3 come Tuesday.
It's okay to have an different opinion than me, as I also admit to using that mode to unlock some of my most used fighters in the previous installments, like Peach, Bowser and Duck Hunt much faster. Though Geno is one of the primary spirits you can collect later in the game and his spirit lets you start matches with 30% damage but makes your attacks stronger.
I will admit that part was annoying in that you only start out with the original eight fighters (i.e. Mario, Yoshi, Donkey Kong, Link, Kirby, Pikachu, Fox, Samus) and if you had a favorite main character to use from previous installments, you have to find a way to quickly unlock them by either "Challenger's Approaching" (which the game gives you the mercy of an optional mode where you can face them off again if you fail enough of them) or the aforementioned "World of Light" mode.
Kingdom Hearts 3 looks cool to me in that now Sora and the gang traverse through the worlds of Pixar, but I sadly don't have a PlayStation 4 or Xbox One to play it.
Despite the frustrations of normal day life we go through, the best thing to do about it is still being happy for our friends and family.
WoL is way closer to glorified event matches than it is SSE; SSE had linear platforming courses.
WoL didn't grab me at all, and I only used it to unlock characters. The game's hype died quickly for me for that reason and there not being enough different from Sm4sh, though I am grateful they finally succumbed to the fans and put Ridley & K. Rool in; Geno would be the icing on the cake, but anime sword wielders are in now, and obscure '90s puppets are out.
For me, everything is gonna have to get the fuck out of the way for KH3 come Tuesday.
It's okay to have an different opinion than me, as I also admit to using that mode to unlock some of my most used fighters in the previous installments, like Peach, Bowser and Duck Hunt much faster. Though Geno is one of the primary spirits you can collect later in the game and his spirit lets you start matches with 30% damage but makes your attacks stronger.
I will admit that part was annoying in that you only start out with the original eight fighters (i.e. Mario, Yoshi, Donkey Kong, Link, Kirby, Pikachu, Fox, Samus) and if you had a favorite main character to use from previous installments, you have to find a way to quickly unlock them by either "Challenger's Approaching" (which the game gives you the mercy of an optional mode where you can face them off again if you fail enough of them) or the aforementioned "World of Light" mode.
Kingdom Hearts 3 looks cool to me in that now Sora and the gang traverse through the worlds of Pixar, but I sadly don't have a PlayStation 4 or Xbox One to play it.
They should've only had the newcomers be unlockable, and the difficulty of some of their battles was way too hard (I think they patched that).
The scope of the worlds in KH3 is incredible; that's all that I'll say.
♪ Good day, good day, I'm glad you came my way... ♪
I'm currently playing a lot of shmups, mostly from CAVE, (Dodonpachi, Mushihimesama, Ketsui, Progear,etc.) But also some Raizing titles too like Battle Garegga or the Mahou Daisakusen series. And i'm really fond of this obscure NES/Famicom shmup called Recca.
I'm also playing the Sega Genesis Batman and Robin game, the game is hard as balls, but it does have an amazing soundtrack.
To The Spirit Of A Fighter To Be The Best Of The Best There Can Only Be One Winner Your Destiny Is Out There... Now, Fight For The Future.
I have been playing a lot of Super Mario Party for the Nintendo Switch since I bought the game for my birthday on May 16th. It's a reboot of the whole Mario Party series and returns it back to its original roots, which is a welcome edition in my book since I started playing the series since the eighth game of the series on the Wii (though that doesn't mean I didn't like the experimental changes to the ninth and tenth games, as they were fun games in their own right, they're just not my preferred style of gameplay).
The first thing I would like to note is that I absolutely welcome the decision to allow both Bowser and his son Bowser Jr. to be playable characters in the game, as well as both Donkey Kong and Diddy Kong (both are unlockable characters in-game). I also enjoyed several of the game's modes including River Survival modes (where you and three other players must paddle a raft to reach a total of five exits at 5,000 km while bumping into balloons to play co-op games to add more time to the timer) and the Board Game modes (both single player and team mode, though the latter is more fun due to the fact that you and your teammate have to plan out routes to reach the stars unlike single player where you have to hope you get the best roll on your turn). The game's graphics were beautiful as always and I also find it cool that the goal of the game is to obtain all five of the game's party gems through each mode.
If there were any complaints I had with the game, it's the fact that you have to play the game using a detached Joy-con and you're not allowed to play the game with a Pro Controller when you start up the game. Though the detached Joy-con works with the game like it should, it's just annoying that you have to wait for a Joy-con to charge up before you can even start playing the game. Though I enjoyed the modes the game has to offer, one of my problems with them is how short each of them are (for example, in the Board Game modes you're not allowed to go more than twenty turns on each board, which makes each game awfully short) and that since there are only a total of eighty minigames, they soon become repetitive the longer you play the game (but they're fun when played in short bursts of excitement).
In conclusion, I've had a lot of fun with Super Mario Party and it's a step in the right direction for the series despite my few minor issues with the game regarding its length and the way to play it. I will say that's totally worth picking up if you're a fan of the series. As a side note, I have also played New Super Mario Bros. U Deluxe for the Switch and it's just as good as the original game on the Wii U.
I am also super excited for Super Mario Maker 2 to come out in June due to its promised improvements in creating levels and mixing in a new world theme of Super Mario 3D World, my favorite Wii U game.
Despite the frustrations of normal day life we go through, the best thing to do about it is still being happy for our friends and family.
I thought this was going to be bumped because SpongeBob Rehydrated is actually a video game now, lol.
I just lent Super Mario Party to my brother cause he was having company over today; a total letdown of a purchase for me personally cause I didn't do my homework. I bought it solely for the online mini-game mode, and we all know how that went.
YouTuber Sunburned Albino said it's getting online boards, but I haven't been able to find a trace of that online. Just port the Top 100 to Switch with online and controller capability and I'll be happy.
♪ Good day, good day, I'm glad you came my way... ♪