I have already done this. mega.nz/#F!MoQCgRhL!nZs1f_ye0VDKoWqpn4qPcg
To add on to this, I've looked through Google and found nothing but a loader for Laffy Taffy Puzzle Game. It simply doesn't exist on the web, even on LBG's site, though I'm guessing they developed it as well. Maybe someone at LBG Dev has it.
Last Edit: Feb 28, 2018 15:22:44 GMT by tomysshadow
What, did Treehouse just toss all these shows in the garbage? For as beloved as all these seem to be, Treehouse shouldn't have "lost" these shows in any sense.
Well, they haven't aired them for years and years, they weren't significant enough to be released elsewhere... there are a tonne of TreehouseTV shows that were in very short segments like five minutes, or were 30 minute episodes split up into 5 minute chapters. TreehouseTV didn't have any commercials so they used shorts to fill the gap between shows where commercials would normally be, and a good portion of these are completely gone since they were made specifically for the network and never saw any use or release outside of this. I know because I used to watch Treehouse a lot as a kid. Often these short shows didn't even appear on TV guides.
Clearly, WorldCat believe that these two Tree Stories DVDs are actually two editions of the same DVD and grouped the two libraries together. Only one has what we're looking for.
For that matter, I just realized the "Animal stories" at my library is actually a similar mix-up, so I'm going to cancel the hold on it.
It's also important to state that the DVDs are more specifically in Kansas City, Missouri, to avoid confusion.
Last Edit: Feb 15, 2018 5:50:04 GMT by tomysshadow
I know someone who lives in London, Ontario. There's a "Tree Stories" disc there that they can probably help us with.
It looks to me like the one at London, Ontario is a different DVD with the same name - notice how this other DVD has the same libraries listed and if you go directly to their site, that is the DVD that's described there: www.worldcat.org/title/tree-stories/oclc/841480369?referer=di&ht=edition
On the other hand the library in Kansas City seems more likely to actually have it because they seem to have all the DVDs in this series.
That page is great! That means there were five episodes, 30 minutes each, and now we at least have the episode list. It also mentions a company called CCI Releasing. Apparently, those are the same guys behind CCI Entertainment, whose credits exist here (note: Google tells me their site may be hacked - but it seems legitimate)
What exactly is this search for though? If the image that was displayed during the outage already exists what else is there? Doesn't the article say that's all that was displayed with regular Spongebob episodes inbetween?
Ideally, maybe, but I think that with any engine that has a publicly available SDK you'll quickly find this to be an impossible task. Sorting it into categories of who published the game is the closest, most reasonable alternative and is much easier to catalog and organize. You can say "let's try and find all games from Miniclip" or "let's try and find all games from Shockwave.com" and it doesn't sound like too unreasonable a goal. Saying "let's back up all software made in this publicly available engine" is just shooting for the moon. Anyone who actually attempts this at any rate will discover it's not a viable approach.
In order to find lost media, it needs to be broken down into categories and then individual items. This is why the wiki is organized into categories - e.g. animations, films, video games... and then into articles about individual topics e.g. Cracks, Clockman... in order to back up as many Shockwave games as we can would involve breaking it down into categories first (by publisher is easiest) and then into individual games. Choose what you want to find first before going searching for it - saying you want all Shockwave games saved is just too much.
Any shockwave .dcr uploaded to the internet could potentially be tracked down.
Yeah, no.
It's not worth the time, effort and money you'd need to crawl for these, especially since the actual loading of the DCR is usually behind some JavaScript to hide an ad or whatever. There may be loaders involved as well. Some websites require you to sign up to play games. However, even if you did have a spider crawling for these, I'd estimate somewhere around 75% of the resulting DCRs (or DIRs, or DXRs) won't work.
DCRs are often leech protected. Even when they aren't, they'll often require external resources or external casts. Let me tell you a story: one time I tried backing up the virtual Alberta Legislature, which is a Shockwave game. But it's so integrated into the site that you'd practically need to back up the entirety of LearnAlberta, which would take absolutely forever. Sometimes these games require external components, Xtras that are no longer available, servers that are no longer running. Some Shockwave games aren't facing the public web - they may install offline, such as what NickArcade or Cartoon Network Powerplay did. In these cases, the games take the form of EXE files. These would be far more difficult to crawl.
And I don't think you realize just the extent to which Shockwave was used. There must be tens of thousands, even hundred of thousands of games made using it, and even when it's discontinued it could still be used at any time. Why don't we back up every videogame ever made while we're at it? Every movie? Every animation? It's not like we wouldn't be doing that anyway if it were easy and affordable.
There are way too many Shockwave games, plus many of the games are just something you would put together in about an hour and call it a day. I doubt anyone would go looking for those kinds of games.
All software should be archived.
Ideally, maybe, but I think that with any engine that has a publicly available SDK you'll quickly find this to be an impossible task. Sorting it into categories of who published the game is the closest, most reasonable alternative and is much easier to catalog and organize. You can say "let's try and find all games from Miniclip" or "let's try and find all games from Shockwave.com" and it doesn't sound like too unreasonable a goal. Saying "let's back up all software made in this publicly available engine" is just shooting for the moon. Anyone who actually attempts this at any rate will discover it's not a viable approach.
In order to find lost media, it needs to be broken down into categories and then individual items. This is why the wiki is organized into categories - e.g. animations, films, video games... and then into articles about individual topics e.g. Cracks, Clockman... in order to back up as many Shockwave games as we can would involve breaking it down into categories first (by publisher is easiest) and then into individual games. Choose what you want to find first before going searching for it - saying you want all Shockwave games saved is just too much.
Last Edit: Feb 7, 2018 17:13:58 GMT by tomysshadow
That's simply impossible. Shockwave movies can be made by anyone, so there's just too many to count. The best option we have is to back up as many games as we can from individual sites. I myself have saved all the games on Ezone and restored as many 3D Groove games as I can.
oneweakness.com has a small handful of games at this point as well.
Mine is Lenny Loosejocks, who is the cartoon mascot for the classic Ezone.com webgame site. I've had this icon since 2008, and whenever I change it all my friends ask me to change it back, so I've just kept it. Sometimes though, if I remember, I change my icon for Christmas. I also have a t-shirt with this character on it. If you can't tell, I'm a bit of an Ezone fan.
I am 20. Kind of surprised by the statistics here. My impression of the community was that there are approximately even amounts of younger users - who perhaps found out about LMW via the more mainstream coverage LMW got from ADWSS and popular lost media YouTube channels and the like - and older users, looking for something from their past only to find it's an article here, with not many in-between. Instead, it seems like there's more of a straightforward curve of mostly teens.
Then again - that is just the forums, it excludes everyone on the Discord for example.