Post by ruslikermine on Nov 24, 2021 17:33:43 GMT
That game I played in my childhood 15 years ago.
I don't remember the name of the game, because in menu has no title of game and no credits. But I remember that game was about knight who walks around castle or dungeon. To complete the next level of this game you needed to find a key. The "exit" was a stairs.
Menu. The name of the game and the item "Credits" were missing. The inscriptions were either on a black background, or on a stone one (a tombstone or something similar), I also recall a skull. The letters were gray, but when you hovered over them by cursors, they turned red. When you click on one of the points, a crash sounded, as if someone was closing the gate.
Genre. It was an arcade game with elements of RPG or rogue-like game.
Perspective. View from above. A static scrolling.
Protagonist. It was a dressed in grey armor with a sword in his hand.
Enemies. Knights in armor and a helmet with horns. They stood motionless and attacked melee. The exception was the Blue Plasma Knight. He was no different from the others, except for the method of attack, a high level of hp in comparison with them and movement (he moved in different directions).
Graphic. The graphic in this game was similar with graphic from another games for Windows 3.1. 256 colours.
Sound. No music. I remember key moments such as, for example, when an attack with a knight made a sound like a knock on a door. When the knight was dying, the voice of a man who inhaled helium sounded. When the main character died, there was a grinding sound.
Also want to remind you that there was no animation in the game. To attack an enemy knight, you had to attack him three times. Moreover, depending on the amount of health, either he or you died. When an enemy knight died, his sprite was replaced by a pool of blood, which gradually disappeared. When he himself died, a tombstone appeared in his place.
I don't remember the name of the game, because in menu has no title of game and no credits. But I remember that game was about knight who walks around castle or dungeon. To complete the next level of this game you needed to find a key. The "exit" was a stairs.
Menu. The name of the game and the item "Credits" were missing. The inscriptions were either on a black background, or on a stone one (a tombstone or something similar), I also recall a skull. The letters were gray, but when you hovered over them by cursors, they turned red. When you click on one of the points, a crash sounded, as if someone was closing the gate.
Genre. It was an arcade game with elements of RPG or rogue-like game.
Perspective. View from above. A static scrolling.
Protagonist. It was a dressed in grey armor with a sword in his hand.
Enemies. Knights in armor and a helmet with horns. They stood motionless and attacked melee. The exception was the Blue Plasma Knight. He was no different from the others, except for the method of attack, a high level of hp in comparison with them and movement (he moved in different directions).
Graphic. The graphic in this game was similar with graphic from another games for Windows 3.1. 256 colours.
Sound. No music. I remember key moments such as, for example, when an attack with a knight made a sound like a knock on a door. When the knight was dying, the voice of a man who inhaled helium sounded. When the main character died, there was a grinding sound.
Also want to remind you that there was no animation in the game. To attack an enemy knight, you had to attack him three times. Moreover, depending on the amount of health, either he or you died. When an enemy knight died, his sprite was replaced by a pool of blood, which gradually disappeared. When he himself died, a tombstone appeared in his place.