Six Days In Fallujah was a video game set to take place in Fallujah, during a real-world six day long battle in November 2004. The game was set to have realistic gunplay, AI, and destructive environments. A custom engine was developed to support what was wanted from this game, and soldiers who had fought in Fallujah provided advice to the developers. In 2009, however, facing continuous backlash from major media outlets, Konami, the publisher that had agreed to publish the game, dropped the studio developing it, Atomic Games. Atomic games tried to look for a new publisher and promised the game would still be released, but sadly they never found anybody willing to take them up after the enormous backlash they had gotten. Later on down the line, they ended up releasing a poorly put together multiplayer game from the assets left over from Fallujah and the engine, and due to their likely low funds the game came out to a meager reception and it was shoddy overall. Six Days In Fallujah has never been released.
I don't recall a multiplayer game that was released. What was the multiplayer game's name?
It was called "Breach". Discussed at 9:30 here. You likely did not recall it because it was very shortly pulled from the market due to very few players being interested. Costed 15 dollars and sold 15k in the first week, but players quickly left. Less than a year after the release it was pulled. You can see a bit better how the destruction in Fallujah would have worked via it's gameplay.
Yes, it didn't. I'm saying that the companies that hold the rights to this game kept saying that it was still going to come out, and that it wasn't cancelled, and now here we are.
Six Days In Fallujah was a video game set to take place in Fallujah, during a real-world six day long battle in November 2004. The game was set to have realistic gunplay, AI, and destructive environments. A custom engine was developed to support what was wanted from this game, and soldiers who had fought in Fallujah provided advice to the developers. In 2009, however, facing continuous backlash from major media outlets, Konami, the publisher that had agreed to publish the game, dropped the studio developing it, Atomic Games. Atomic games tried to look for a new publisher and promised the game would still be released, but sadly they never found anybody willing to take them up after the enormous backlash they had gotten. Later on down the line, they ended up releasing a poorly put together multiplayer game from the assets left over from Fallujah and the engine, and due to their likely low funds the game came out to a meager reception and it was shoddy overall. Six Days In Fallujah has never been released.
I never understood what made this game so contraversial. We have games set in WWII, Vietnam, during the "crack wars" in LA, as well as games where you can play as a gangster, or other unpleasant person.
I never understood what made this game so contraversial. We have games set in WWII, Vietnam, during the "crack wars" in LA, as well as games where you can play as a gangster, or other unpleasant person.
It was supposed to come out back in the mid-2000s when the middle east was a very... touchy subject. There was a moral panic and it got canned.